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Ep 149 Career: You're underpriced because you're under confident. sdgates
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Ep 139 Career: The Hard Truth About Creativity’s Role in Business Today (and Yesterday) sdgates
Best OfCreativityDesign Episode 18 October 14, 2016
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Stephen opens this episode by celebrating a milestone—episode 18—lightly joking that the show is “legal, emancipated, and ready to have some fun.” He frames the focus of this episode around a question he often receives:
“How do I make my company or team more creative?”
While it sounds like a simple question, Stephen emphasizes that it requires a deeper understanding of creativity, strategy, and process. This episode is designed to be a “travel-sized,” tactical guide for running more effective brainstorms.
Before diving in, he encourages listeners to go back and listen to Episode 11 on how to build a creative strategy—because no brainstorm will work without solving the right problem first.
The first major area Stephen explores is how to frame a problem so it can spark innovative thinking.
Many companies struggle with framing the creative challenge correctly.
People often prefer clear answers, but creativity thrives in discomfort and ambiguity.
Great brainstorming requires posing the right question, not providing a pre-baked solution.
Creativity is not linear; it’s a cycle of divergence (exploring possibilities) and convergence (narrowing choices).
Leaders must embrace uncertainty and encourage their teams to do the same.
Divergence may feel like you’re moving away from the solution—but it’s essential to innovation.
As a brainstorm leader, you must be optimistic, exploratory, and energizing.
Others will often feel uncomfortable, vulnerable, or reluctant to speak up.
It’s your job to create psychological safety and help ideas flourish.
Stephen introduces a core tool in the brainstorming process—“How Might We” (HMW) statements, a framework popularized by IDEO and used widely in design thinking.
How – Assumes a solution is possible.
Might – Removes judgment and promotes possibility.
We – Implies collaboration and collective problem-solving.
Start with the strategy or problem you want to solve.
Use sticky notes to brainstorm and iterate on HMW statements.
A good HMW statement should:
Be open-ended, but not too broad.
Be focused, but not prescriptive.
Allow you to generate 4–5 ideas quickly.
Too specific: Narrows ideation and leads to predictable answers.
Too broad: Leaves people wandering without direction.
Solution-baked statements: Stifle creativity by implying the desired answer.
Framing is a skill that improves with repetition.
If your brainstorm sputters, revisit your HMW framing and adjust.
Once you’ve framed your challenge, it’s time to run the brainstorm. Stephen outlines seven core rules he has developed and refined over the years.
All ideas are welcome—there is no such thing as a bad idea during brainstorming.
Judgment shuts people down, especially when taking creative risks.
Safe space = better participation. Shut down eye rolls and sarcasm.
Wild ideas often contain the seeds of true innovation.
Start big—ideas will naturally be scaled back later.
Leaders must model bold thinking by being the first to go “crazy.”
Use “Yes, and…” rather than “Yes, but…”
Avoid tearing down—add to and evolve others’ ideas.
Creativity gains momentum when ideas are layered collaboratively.
Wandering discussions lead to irrelevant ideas.
Keep the team anchored to the HMW statement and the original problem.
Interesting ideas that don’t solve the problem are distractions.
Side chatter kills cohesion and idea flow.
Multiple conversations mean lost ideas and disengaged participants.
Stop the group if multiple threads emerge—finish one, then start the next.
Quick sketches help bring ideas to life and make them easier to understand.
Not everyone is good at visualizing concepts in their head—draw it out.
Use constraints: Stephen recommends using thick markers and small cards to limit detail and avoid early prototyping.
Set a big goal (e.g., 100 ideas) to push the team past obvious answers.
The best ideas often come after the first 30 or so, when you’re deep into the process.
Volume unlocks creativity and unexpected connections.
Stephen closes by reminding listeners that none of the seven rules are revolutionary—but enforcing them as ruleschanges the game. When teams agree on how they’ll operate, trust increases, and creativity thrives.
Use strategy to fuel your HMW statements.
Use the seven rules to protect and shape the brainstorm.
Remember: the best ideas are rarely the easiest ones.
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Disclaimer: All views expressed are Stephen’s own.
“Time is the only true luxury we have. I’m always incredibly humbled that you want to spend any of it with me.”
Until next time—stay crazy.
Tagged as:
brainstorming brainstorming rules creative proces creative teams creativity techniques effective brainstorming How might we statements idea generation innovation strategies problem-solving Stephen Gates team collaboration The Crazy One podcast
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